Aug 26, 2007, 05:11 AM // 05:11
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#21
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Hall Hero
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Heroes and henchies are the closest thing you'll get to a pause button - and sadly, that CANNOT be beat.
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Aug 26, 2007, 05:13 AM // 05:13
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#22
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Lion's Arch Merchant
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You know, I thought this thread was going to be about the way that quests and missions are no longer as distinct...it's hard to tell the missions apart from the quests in GWEN. And so while I like to PUG missions a lot of the time, I rarely PUG quests. Just the difference in presentation has kept me from grouping.
It's a shame, too, since I decided to play on my monk so I'd have an easier time getting into groups. Now it's just me tending to my heroes & hench which isn't nearly as fun.
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Aug 26, 2007, 05:16 AM // 05:16
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#23
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Ascalonian Squire
Join Date: Apr 2007
Guild: The Nights Watch
Profession: R/Mo
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I group a lot but is usually with people i know, guildies and friends mostly, people in the alliance.
I still do PUG sometimes, but yeah, you may end up with players who don't seems to know what are they doing, not listen instructions.
Personally, if I'm going to do something new, i follow the player who have done it before, if not, i lead.
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Aug 26, 2007, 06:30 AM // 06:30
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#24
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Desert Nomad
Join Date: Jul 2005
Guild: One of Many [ONE]
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Quote:
Originally Posted by The Great Al
It's near impossible to get a group of people together to go questing in the new area. There's TONS of people, but they all just care about going with henchmen/heroes. Across 9+ districts, using the party search gets 1, maybe 2 responses. I'd rather take the chance and play with a lousy PuG that at least may stir up some decent conversation, than play with the AI all the time.
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That's the problem with giving people freedom and many choices - they often choose one you do not like. But then, you end up in something if a catch 22 - be a dictator and people will not do what you want, leave the game, and you have few to play with. Allow freedom and people will not do what you want, they will play with hench/hero, and you will have few to play with. I'm sure which side Anet is on
Personally I much prefer H/H - have since day one (about two months after prophecies release). PUGs are a pain and are why I do not play any MMO's out there. At "best" I may consider having one other person and their heroes - it is easy to find one person that has decent builds on his hench team and if (for whatever reason) you can only have one person leave the mission. Unless they have a *really* bad build the other persons heroes are no worse than the hench so I am guaranteed at least 6 OK players.
There are TONS of groups being formed out there right now in GWEN - everybody wants to be the leader and everybody wants the "perfect" classes. Everybody can not get what they want - I find it VERY amusing to see 10-15 people spamming "LFG" with little ones and twos over their head sitting around complaining about no PUGs (not to mention that if forced to PUG most of the H/H people will also *only* want to be the party leader). Heck that's common even on the mainland areas.
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Aug 26, 2007, 06:36 AM // 06:36
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#25
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Lion's Arch Merchant
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Well I usual stick to guild groups. Even then I like to Hero/Hench. Why? I get up randomly and come back an hour later after jumping in the lake or something. I don't like to sit at the game for too long and usually wander off. This means I'm not the best to have in a PuG
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Aug 26, 2007, 07:22 AM // 07:22
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#26
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Academy Page
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I like the human experience more w/ online games, but i gotta admit, w/ the pugs around lately, i dont think im ever going to play w/ humans unless it is absolutely a requirement like "The Deep", "DoA" and such. With the pugs back when prophecies was the only campaign, pugs were ALOT better. Nowadays, i got shadow-form eles throwing sliver armor on and aggro every single group in sight only to drag the monsters to us instead and have him die after one hit when shadow form expired. Then that dipshit will ask why do we keep wiping and letting him die? Hell piss off the monks w/ insults and then the monks ragequit and were left w/ a dumbass who doesnt know the first thing about "TEAM" work.
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Aug 26, 2007, 08:23 AM // 08:23
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#27
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Banned
Join Date: Sep 2006
Guild: Spirit Check
Profession: W/N
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Quote:
Originally Posted by Macktar Wang
I do try to PuG the Master quests though. That makes them easy to handle.
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Completely disagree. PuGs im in ALWAYS fail masters put when I hero/hench it I always get masters with time to spare in timed missions and even easier in untimed ones.
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Aug 26, 2007, 08:25 AM // 08:25
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#28
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Banned
Join Date: Sep 2006
Guild: Spirit Check
Profession: W/N
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Quote:
Originally Posted by Malice Black
People will group for the harder dungeons, that will be it I expect.
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i wouldnt even do that. The harder places are even more of a reason to go with heroes/hench. People are idiots. Especially the ones who think there way is the only way. For example in Moddok Crevice in NF people always run under the waterfall thinking thats the instruction. This is just NOT the case. They misunderstand the direction. The real direction is basically kill the people on the cliff there and the waterfall drowns out the noise of it.
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Aug 26, 2007, 08:29 AM // 08:29
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#29
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Banned
Join Date: Sep 2006
Guild: Spirit Check
Profession: W/N
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Quote:
Originally Posted by ValaOfTheFens
I tried a PuG for that Defend The Eye quest. We tried 2 twice to make it work but it was an epic fail. Then I took heroes and henchies and beat it easily. I set Gwen up as a Trapper and it worked to perfection. *lol* Better NPC's have made it harder to PuG successfully. The only place I get good PuG's are in FoW. I'll be coming to GWG to find dungeon groups though. I just spent 2 hours drudging though a dungeon I couldn't rightly beat on my own.
Ah well...I'll know what to do tomorrow.
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a mes as a trapper???? This is why I dont pug. Mesmers are good as MESMERS. bring a ranger if you want a trapper.
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Aug 26, 2007, 08:29 AM // 08:29
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#30
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Site Legend
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PUG>Vekk
That is one dumb Hero.
__________________
Old Skool '05
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Aug 26, 2007, 08:30 AM // 08:30
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#31
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Banned
Join Date: Sep 2006
Guild: Spirit Check
Profession: W/N
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Quote:
Originally Posted by AlienFromBeyond
I definitely don't PuG anymore. If I play with someone, it's someone from the alliance, because I'm sick and tired of idiots who think it's a good idea to run a "MM dervish".
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Same here as far as not pugging. but as far as the MM goes. if you mean D/N MM then yes thats dumb but if you mean N/D they pawn and you shouldnt be calling anyone an idiot.
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Aug 26, 2007, 08:33 AM // 08:33
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#32
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Banned
Join Date: Sep 2006
Guild: Spirit Check
Profession: W/N
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Quote:
Originally Posted by Malice Black
PUG>Vekk
That is one dumb Hero.
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vekk is awsome are you crazy? Um maybe you dont set him him right? Any hero is better than most people out there. Even most of the hench are.
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Aug 26, 2007, 01:04 PM // 13:04
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#36
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Frost Gate Guardian
Join Date: Aug 2005
Location: The Netherlands
Guild: Red Lightning Brigade
Profession: E/Mo
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Things just shifted a little. now a days you have to look for people to help in guild or alliance, not just picking a couple of average bums from some outpost
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Aug 26, 2007, 02:45 PM // 14:45
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#37
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Frost Gate Guardian
Join Date: Apr 2007
Location: Englandshire, England.
Guild: The International Association of Mending Wammos
Profession: R/
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In normal mode at least, I've pugged through every campaign on the Euro servers, and honestly it hasn't been that bad. I mean it only took me about 20 mins to find a pug that ended up obliterating Gate of Madness, and I've had similar success in loads of other supposedly "hard" missions.
That said, I've seen some real stupid skillbars, but that's what the kick button is for, right?
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Aug 26, 2007, 03:28 PM // 15:28
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#38
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Desert Nomad
Join Date: Oct 2006
Location: Defending Fort Aspenwood
Profession: E/
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My strategy always has been: Missions ==> PuG Quests ==> Hero/Hench
Since I haven't seen any missions yet I've played mostly hero/hench. Maybe I'll PuG some dungeons tho. But Hero/hench has been working great so far.
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Aug 26, 2007, 05:48 PM // 17:48
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#39
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Academy Page
Join Date: Feb 2006
Profession: N/
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I only play with heroes and henchmen since the day when I did Gates of Madness with a pug. One of the monks said he had a "homemade build" : it turned out he was using echo [E] to spam signet of devotion. You guess that wasn't very successful against Shiro...
Since then, my heroes and henchmen are my best team mates even if I don't mind pug'ing for "elite" missions with a decent party on TS/vent.
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Aug 26, 2007, 05:51 PM // 17:51
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#40
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Forge Runner
Join Date: Nov 2005
Location: Character selection screen figuring what I want to play...
Guild: Purple Lingerie - :D
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Why pug when I can beat the mission/quest with heros and henchmen? Most pugs you get morons who don't bring res or you get a smite monk or something.
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